Search Constant

Sunday, February 25, 2018

Zero Gravity and Anti gravity Space Adjustment r = ((m1*m2+m1*m2)÷2F )

Zero Gravity  and Anti gravity Space Adjustment where g=r in
f = g(m1*m2)/r^2
= r((m1*m2)÷2)+r((m1*m2)÷2)/r^2
=(( m1*m2)÷2r)+((m1*m2)÷2r)

= (m1*m2+m1*m2)÷2r or 2g
= (m1*m2+m1*m2)÷ 1.3348E−10


Gravity do really exist based on above observation ?
What happening is space adjustment in internal structure of an object with a mass and r = ((m1*m2+m1*m2)÷2F )
may be the required space adjustment in vector field within each object in its nucleus proportionately to change the gravitational constant itself.
if we consider m1 and m2 = G then the mathematical possibility shows G^2+G^2 ÷2F to be Zero gravity and larger than this value may be anti-gravitational.

If your mind is not clear on the logic behind the mathematical possibility, just graph the equations in a 3D Grapher as follows :
x = sine(x)
x 1= cos(x)
x2 (x,z)=( G^2 + G^2)÷2r
y (x)=  (G^2 + G^2)÷2x2
z (x,y)=   (G^2 + G^2)÷2x2


Science Fiction and Fact thoughts on Constant Motion : If a zero gravity object or anti - gravity or negative gravity object in circular motion and exposed to gravity such object will have a curved motion <= 180° or <= π radian ( eg: gravity exposed at sine(45°) may give a value >  sine(45°) and <=sine (225°) , the minimum value  will always be more than sine(135°). It may be similar to the graph function f(x)=sine(x) or cos(x).

And if gravity exposed Sine(0° to 50°) give a curved motion <=180° then Gravity exposed Sine (310° to 360°) must also give an exactly opposite curved motion, both these motion will have a displacement of the object in a point in straight line and such displacement can varying based on force and velocity. The curved motion itself can be changed to spiral or helical motion based on the force applied on the varying radius, force,  angle or velocity.

If an object named A contain two parts and one part(Object1) subject to Zero gravity or Anti-gravity or Negative gravity  as Static Object1 and Another in part (Object2) is also same type of Anti-gravity or Zero Gravity or Negative Gravity or Gravitational in Circular Motion  and these two objects are exposed to same gravity or varying gravity to each other these may produce their  own gravitational fields and Object A (containing Object1 and Object2) will move in the field of higher Gravity Object and the length of curved motion will vary based on the radian of the gravity exposed to each other. If gravity is applied on varying 'radius’, and angles ,the object may have helical motion or spiral motion in varying radius and these object will be always have variable speed and not limited by any constant including speed of light.

Real world fantasy observation :  if moon as sphere had a only a radian part on its sphere, the moon will not be in complete circular motion and may start moving away from earth and solar system , still it find a gravitational equality. Which means partly gravitational or anti-gravitational is already capable of self motion in the field of an object of higher Gravitational Object , once the object set to unrest by a Force. However the motion will not be same in momentum or velocity for moon, it can some time curved, helical, spiral in various radius because when it enter and changed into the gravitational field of Sun or another plan or Star. As long as there is another gravitational field moon will be in constant motion. This journey of moon may start to reverse to a reverse velocity (back to point of origin) when moon will encounter a gravitational opposite having exactly opposite or more than the Gravitational force of moon moving same like moon and moon enter in that gravitational field. If moon never find such a filed, moon will be in constant motion and will collide ,if and only if it ever find encounter into a gravitational opposite or gravity neutral field. This may be the reason that some planets and stars are always on constant motion.If a sphere has a partial Anti-gravity on any of it's pole or core and if the core produce magnetic waves such magnetic wave will be move in one direction.

Sunday, February 4, 2018

1^n = ( (a( 4 ÷ π))* (b( 4 ÷ π) )÷ ab)


1^n = ( (a( 4 ÷ π))* (b( 4 ÷ π) )÷ ab)

1 ^3 = 1.2732395447351

Dimensional convertibility. This observation is basically for splitting a cubes or squares calculating the average value. As you can split a cube  into two equal pieces, one of its side will be greater than the other two side of the same face. Similar observation can be seen in a square too.

The formula is as follows :

1^3 = ((( 4 ÷ (2π ))^2)π)
      
     = 1.2732395447351…..
the shortcut is :

1^3 = 4 ÷ π
      = 1.2732395447351

Logic and explanation behind formula:
  1. Perimeter of one face of cube or square = 4
  2. Find the radius by dividing it with 2π
  3. Apply the volume formula of cylinder is πr^2h
  4. h = 1.
  5. 1 is undefined base dimensions and can be defined to any types of unit of measurements like ara, volume, energy etc..

Hence 1^3 ÷ 2 or 1 ^ 2 ÷ 2 =  0.6366197723675…..
1^3÷1^2 = 1.5*(4÷π)÷(4÷π)=1.5 (is the minimum value)


If you are curious to know 1^n in the model of above observation for eg: a) 1^7 = ? or  b) 1^ 8 etc..

Considering a possibility of 2 squares and 1 cube ie. 1^2*1^2*1^3   or 2 cubes and an undefined 1 ie. 2(1^3 )*1^1 or 3 squares and an undefined 1 ie.3(1^2)*1^1 one could define a a average possible value for  total numbers of complete squares alone as 3 and total number of complete cubes as 2  ie. 3(1^2)*2(1^3)and also the same value reflect for 1^n and the calculation is :

=3(1.2732395447351)*2(1.2732395447351)

= 9.7268336296644 ÷ 6

= 1.6211389382774

! ( 6 = 3*2 is the products of total numbers of complete squares and cubes )

So the possible average value of

1^n = ( (a( 4 ÷ π))* (b( 4 ÷ π) )÷ ab)
      

where n  is considered here a positive integer > 3
n can be a combination of square(s)  and cube(s) or square(s) alone or cube(s) alone.

a = total number of complete square alone.

b = total number of complete cubes alone.

Square and Cube are dimensions. In real world you can observe it as the shadow of a 3D object in various brightness of a same color of light in the same angle.

In real world example 3 blue lights  of different brightness in same angle. The first light source produce a 2D (square) shadow and the 2 and 3 light sources  also produce shadow for each but these light sources also cause  some part of shadow to fade from 3 of the  light sources. If one calculated the area of first shadow and wanted to know the average value of shadows with respect to 3 light sources and to compare with the value of first shadow is 1^3 is the value.

The above formula overcome the  limitation of placing many light sources in same angle in same location point focusing the same 3D object.
Some weird thought on usage eg: e=mc^2 , e÷ mc^2 or mc^2÷e = 1, 1= 1÷(4÷π) = 1÷(1*1*1 or 1^2) cube or square dimensional value of energy.
When m=c^2, 1 = c^4÷c^4 =  , 1 = (1÷(( e÷ c^4)*2(4÷π)) = 3.18086256175*10^21


!! Any object that with a constant slow  speed(vibration) per second of :  1÷(2*(4√3.18086256175E21) )
seems to have the quantum value of energy and may be capable of inter dimensional conversation or pass through another object or may allow another object to pass through. The best assumption for an experiment in vacuum. It may also possible to try with value as m = c and c^3 instead of c^4. However in dimensional conversation c^3 don't seem to be adequate.


In preview of above there are some raw thoughts regarding negative time or past time and future time as concepts.


Negative time is past time frame and positive time is future time frame.

Some science fiction thought are there, if an object of 1 meter radius rotate at 232457 rotation per second, positioned at an angle 48.83° left and above to the sun set angle(farthest angle from west in the previous year) , it's shadow likely to disappear. And 2 * 232457 rps  (anti clock wise) will likely to take the object in the negative time or past appearance of the object, if the shadow of the object appear in front of the object. And clockwise rotation likely to take positive time or future appearance of the object.!!




Sunday, October 22, 2017

Speed Trade Formula or Market Making or Screen Trading Formula: = ((((dx+dy)/2)*2PI)/4)/dx

Speed Trade Formula or Market Making Formula download:

Speed Trade or Market Make or Screen Trade Formula or
Live Stock Trade Formula or Live Fx Trade Formula or Live Commodity Trade Formula.
(((((dx+dy)/2)*2PI)/4)+((sqrt((((dx+dy)/2)^2+ ((dx+dy)/2)^2))*2PI)/4))/dx


Other related formula that can be used to make Buy/Sell/Buy Stop/Sell Stop decisions based on long/short positions :

a) ((((dx+dy)/2)*2PI)/4)/dx
b)  ((((dx+dy)/2)*2PI)/4)/dy
c) dx/((((dx+dy)/2)*2PI)/4)
d) dy/((((dx+dy)/2)*2PI)/4)
e) ((((dx+dy)/2)*2PI)/4)*dx
f) ((((dx+dy)/2)*2PI)/4)*dy
g) ((sqrt((((dx+dy)/2)^2+ ((dx+dy)/2)^2))*2PI)/4)/dx
h) ((sqrt((((dx+dy)/2)^2+ ((dx+dy)/2)^2))*2PI)/4)/dy
i) dx/((sqrt((((dx+dy)/2)^2+ ((dx+dy)/2)^2))*2PI)/4)
j) dy/((sqrt((((dx+dy)/2)^2+ ((dx+dy)/2)^2))*2PI)/4)
k) ((sqrt((((dx+dy)/2)^2+ ((dx+dy)/2)^2))*2PI)/4)*dx
l) ((sqrt((((dx+dy)/2)^2+ ((dx+dy)/2)^2))*2PI)/4)*dy
m) (((((dx+dy)/2)*2PI)/4)+((sqrt((((dx+dy)/2)^2+ ((dx+dy)/2)^2))*2PI)/4))/dy
n) dx/ (((((dx+dy)/2)*2PI)/4)+((sqrt((((dx+dy)/2)^2+ ((dx+dy)/2)^2))*2PI)/4))
o) dy/(((((dx+dy)/2)*2PI)/4)+((sqrt((((dx+dy)/2)^2+ ((dx+dy)/2)^2))*2PI)/4))

** Before applying in real markets, download the sample calculation and read the risks involved.

 https://drive.google.com/file/d/0B03s-v1XHNIySWFWR2lONnRzUWs/view?usp=sharing

If you have a financial issue to be analysed or researched, feel free to contact.

Black Hole Particle Motion : Is it end or beginning of Universe


Black Hole Particle Motion : Is it end or beginning of Universe .



https://drive.google.com/open?id=0B03s-v1XHNIyWUJRMHNtbm00OWc


**
When a light beam divide a black hole particle and the same particle or the resultant particle is capable to divide the light beam, the particle has the ability to function like moving into any direction within any limited distance and with great speed  still remain at the center based on the surrounding charges.

The mathematical observation is : y÷a÷y.

where y is the black hole particle with motion capability, a is a light beam or particle

The probable sources where one can look for such particle are :
 semen, egg, sprout and seed of human, animals, flies, plants, fishes etc... based on religious symbols, including their ashes.

Tuesday, November 15, 2016

Maths to eradicate unemployment.

Maths to eradicate unemployment.


Make 24 hours working in day ie.4 shifts of 6 hours for all jobs, 6 months jobs a years for a person in a position.

Monday, November 7, 2016

Thursday, November 3, 2016

Online internet Based General Purpose Bill of Material to Purchase order system.

Online internet Based General Purpose Bill of Material to Purchase order system. Where users can Load their Bill of materials or Project or Tender Items, Invite quotation from local or global suppliers, Compare Quotations, Negotiate Payment terms,Negotiate Both Purchase and Sales sides Commissions sharing, Vendor and Material Quality Requirements Agreements, Collect web addresses, references and store related documents,   Individuals or Organisations interested in project may contact : bijuageorge73@gmail.com or bijuageorge73@ahoo.co.in,+917034301740
url check updated version : https://www.dropbox.com/s/juga9lffxfqni54/moving%20to%20center.xlsm?dl=0